Web1st-Level Cleric Spells. Bane: Enemies take –1 on attack rolls and saves against fear. Bless: Allies gain +1 on attack rolls and saves against fear. Bless Water M: Makes holy … Web13 rows · This cleric spell list includes optional spells available from Tasha's Cauldron of Everything. For the cleric spell list without optional spells, see Core Cleric Spell List Cantrip 1st Level 2nd Level 3rd Level 4th Level 5th Level 6th Level 7th Level 8th Level … You touch a creature and bestow upon it a magical enhancement. Choose one of … Make a melee spell attack against a creature you can reach. On a hit, the … Source: Player's Handbook. 2nd-level abjuration. Casting Time: 1 action … This spell has no effect on undead or constructs. At Higher Levels. When you … Some typical commands and their effects follow. You might issue a command … Clerics of deities who are associated with a particular weapon (as St. Cuthbert is … Completely covering the object with something opaque blocks the light. The … You touch one creature, imbuing it with vitality. If the target has at least 1 hit … You summon a celestial of challenge rating 4 or lower, which appears in an … Healing energy radiates from you in an aura with a 30-foot radius. Until the spell …
Harm - DND 5th Edition - Wikidot
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Spare the Dying - DND 5th Edition - Wikidot
http://dnd5e.wikidot.com/spells:cleric-core WebDetect Evil and Good. For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated. The spell can penetrate most barriers ... WebThe target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target’s movement or attacks. Spell Lists. Artificer, Bard, Cleric, Druid, Ranger mansions in providence ri